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356 Illick Hall
1 Forestry Dr.
Syracuse, New York 13210
Phone:
(315) 470-4938/470-6760
Email: efolta@esf.edu
I am interested in using technology and Citizen Science to engage students in the natural environment.
Book & Book Chapter:
Annetta, L.A., Folta, E., & Klesath, M. J. (2010). V-Learning: Distance Education in the 21st Century Through 3D Virtual Learning Environments. Springer, The Netherlands.
Annetta, L.A., Minogue, J., Holmes, S., Folta, E., Cheng, M.T., & Klesath, M. (2008). Using Case Studies As The Narrative To Game Design and Development. In D. Gibson and Y.K. Baek (Eds.). Digital Simulations for Improving Education: Learning Through Artificial Teaching Environments. Hershey, PA: IGI Global
Journal Articles:
Cheng, M.T., Annetta, L.A., & Folta, E. (accepted March 27, 2010). Drugs and the brain: Learning the impact of methamphetamine abuse on the brain through virtual brain exhibit in the museum. International Journal of Science Education.
Annetta, L.A., Holmes, S.Y., Cheng, M.T., & Folta, E. (accepted March 08, 2010). Measuring student perceptions: Designing an evidenced centered activity model for a serious educational game development software. International Journal of Gaming and Computer-Mediated Simulations.
Current Graduate Advisees
Hua Cai
Michele MaciejewskiPersonal Statement
Hello there! I received my bachelors degree in Communication Management and Design in 2009. I am currently putting my writing and organization skills to use in the field of environmental communication, with the hope of obtaining a dual degree in journalism from the Newhouse School at Syracuse University. I just completed my first marathon, I work for Apple Inc. as a Specialist, and I love to read National Geographic so much that I hope to write for them in the future!
Favorite Quote
"Good artists copy. Great artists steal." -Pablo Picasso
Research Interests
I would like to study the impact personal and educational experience has on sources cited and content of environmental journalism. I'm also interested in studying social media networks for environmental campaign management, water resources, and environmental issues in South East Asia.
Sarah Maldonado
Kelley Purcell
Qing RenPersonal Statement
I became interested in environmental education when I was a undergraduate student in the Communication University of China. After graduated in 2004 with a BA in Animation Art, I worked at an local nonprofit in Beijing for four years as an environmental education project manager. I am currently pursuing a MS from ESF in environmental interpretation. I am interested in the management and evaluation of non-formal environmental education programs and the roles of science and culture in environmental communication.
Kyle Teufel
Emily Van Ness
Sara Velardi
Tiferet Zimmern-KahanPersonal Statement
Tiferet graduated Barnard College in 2005 with a BA in Environmental Science. She spent the past 7 years working in the environmental field as a writer, educator, and farmer at carious non-profit organizations. She is concurrently pursuing an MS from Syracuse University in secondary earth science education.
Graduate Research Topic
Secondary Science and Environmental Education
Annetta, L.A., Klesath, M., Holmes, S.Y., Cheng, M.T., & Folta, E. (March 23, 2010). Racing into the 21st century: Usability testing results from a serious educational game. Paper presented at the annual meeting of the National Association of the research in Science Teaching (NARST), Philadelphia, PA
Holmes, S.Y., Annetta, L.A., Cheng, M.T., & Folta, E. (March 23, 2010). Embedding assessment in serious educational games: Impacting the hawthorne effect. Paper presented at the annual meeting of the National Association of the research in Science Teaching (NARST), Philadelphia, PA
Cheng, M.T., Folta, E., Annetta, L.A., & Holmes, S.Y. (March 23, 2010). Assessing post serious educational game attitudes through naturalistic inquiry. Paper presented at the annual meeting of the National Association of the research in Science Teaching (NARST), Philadelphia, PA
Cheng, M.T., Annetta, L.A., Holmes, S.Y., Folta, E., & Cheng, W.K. (January 15, 2010). Virtual reality learning environment for drug use education. Paper presented at the annual meeting of the Association for Science Teacher Education, Sacramento, CA
Annetta, L.A., Holmes, S.Y., Cheng, M.T., Folta, E., & Cheng, W.K. (January 14, 2010). Testing usability of a serious educational physics game. Paper presented at the annual meeting of the Association for Science Teacher Education, Sacramento, CA
Cheng, M.T., Annetta, L.A., & Folta, E. (April 19, 2009). Learning the effects of Drug abuse on the brain by a virtual exhibit and video games in a museum. Paper presented at the annual meeting of the National Association for the Research in Science Teaching (NARST), Garden Grove, CA
Annetta, L.A., Folta, E., Cheng, M.T., & Holmes, S.Y. (January 10, 2009). Virtual Online Learning in Science Education: Investigating Graduate Student Perceptions For Using Competing Delivery Strategies. Paper presented at the annual meeting of the Association for Science Teacher Education, Hartford, CT
Cheng, M.T., Annetta, L.A., & Folta, E. (January 8, 2009). Drugs and the Brain: An Interesting Way to Learn the Effects of Drug Abuse on the Brain. Paper presented at the annual meeting of the Association for Science Teacher Education, Hartford, CT
Folta, E., Annetta, L.A., Cheng, M.T., & Holmes, S.Y. (January 8, 2009). Virtual Brain Museum Exhibit: A Learning Experience for Designers and Visitors Alike. Paper presented at the annual meeting of the Association for Science Teacher Education, Hartford, CT
